城市练习白盒CityPracticeBlockOut
A downloadable game
文件为UE5工程文件
The file is a UE5 project file
关卡白盒练习,主题为城市,主要参考了香港和重庆的城市地貌。
Level white box exercise, with the theme of cities, mainly referring to the urban landforms of Hong Kong.
仅作为测试与熟练UE的搭建关卡流程,所以白盒内并没有融入太多的机制与制定完善的流程。
As a testing and proficient UE building level process, there are not many mechanisms or well-established processes integrated into the white box.
玩家在空间中有足够空间感,同时前半部分的空间不会显得过于大(尽量在避免了新手做白盒的通病,但是依然在后半段做大了关卡)。在出生地点就为玩家提供了明确的目标点,使玩家在总体关卡进行中不会过于迷茫。利用了空气墙来限制玩家移动。同时视觉布置上,引导玩家的行进路线,让玩家尽量不会产生迷路感。
The player has enough sense of space in the space, and the space in the first half does not appear too large (try to avoid the common problem of novice white box, but still make the level larger in the second half). The birthplace provides a clear target point for the player, so that the player will not be too confused in the overall level. Air walls are used to limit the movement of players. At the same time, the visual layout guides the player's route so that the player will not feel lost as much as possible.
对于城市的纵向设计上不够深入;明明可以在关卡中放置足够数量的市民和车辆来增加真实感(却因为时间原因没有执行);建筑的搭建上不够细节和一目了然(特别是对于大型高楼上来说)
The vertical design of the city is not deep enough; it is possible to place enough citizens and vehicles in the level to increase the realism (but it was not implemented due to time constraints); the construction of the buildings is not detailed and clear enough (especially for large high-rise buildings)
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